once per turn, when you make a melee attack, you can use a number of charges up too to your intelligence mod to add 2d4 damage per charge to the attack.
as a reaction, when hit with a melee attack you can spend a number of charges equal to your int mod to deal 1d6 lightning damage too the attacker per charge
as an action, you can spend a number of charges up too your int modifier to cast a 50 foot long line of lightning dealing 1d6 damage per charge. dex save dc15.
as a bonus action you can convert a spell slot into a number of charges equal to the spells level
can have a number of charges equal to half your artificer level plus your int mod
a spellcaster can convert slots into charges with 1 minute of concentration. if not attuned there is a 50% chance they lose the spell slot and don't get the charges
if you are hit with a lightning spell while you have a shield equipped, you gain charges equal too half the spells level (min of 1)
Notes: Damage: Lightning, Damage: Lightning, Damage: Lightning, Requires 2 attunement slots to use. Only attunable by artificers.
Previous Versions
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4/15/2022 8:29:56 AM
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4/15/2022 8:34:44 AM
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