Weapon (battleaxe), rare (requires attunement)

This roughly made iron axe is surprisingly well balanced. This axe was made to finish off wounded prey.

You gain a +1 bonus to attack and damage rolls made with this magic weapon. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit a creature you can see with a ranged attack using this weapon, the creature's speed is reduced to 0 until the end of your next turn, and you can use a bonus action to move up to your speed toward the enemy. You must end this move closer to the enemy than you started.

When you hit a creature that is under 50% HP using this weapon, it deals an extra 1d8 damage.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage: Slashing, Ranged Weapon Attack: Slashing, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

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