The string of this bow is made from spider silk from Arasta. The string is connected to the limbs of the bow with a spiderweb like weave spanning the entire limb except for where the arrow would be knocked. As you pull the string on the bow back an arrow made of spider silk forms.
The arrows from this bow are infused with Arasta's poison. When the arrow deals damage the target must make a DC 18 Constitution saving throw, taking 3d10 poison damage on a failed save, or half as much damage on a successful one. If the damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
This bow has 6 charges that recharge after a long rest.
As a Bonus Action you can use 1 charge to make your last arrow explode. The arrow erupts in a 5ft radius of spiderweb strands. Any creature caught in the explosion must make a DC 18 Dexterity saving throw or be restrained by the web. A creature can use an action to make a DC 18 strength check to try and break itself or another creature within 5 feet of it free from the webbing. This webbing is immune to all damage except magical fire. It is destroyed if it takes at least 10 fire damage from a spell or other magical source on a single turn.
As a Bonus Action you can use 3 charges to course Arasta's Posion through the web. Any creature restrained by the webbing from this bow takes 3d6 poison damage.
Web Walker: While attuned to this bow you ignore movement restrictions caused by webbing.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage: Poison, Ammunition, Heavy, Range, Two-Handed, Slow
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