Weapon (flail), legendary (requires attunement by a Spellcaster)

You have a +3 bonus to attack and damage rolls made with this magic weapon. This weapon has 8 charges that refresh after a long rest.

Nebula: Expend a charge to imbue the Naturalborn's stars with magic to perform a sweeping strike. This attack leaves a dark cloud of stars in a 5ft thick 15ft wide that explodes, any creature within 5ft of the cloud must make a Dexterity save (DC10+Intelligence+Proficiency) or take 3d8 Force damage.

Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Spellcaster, Damage, Combat, Sap

Item Tags: Damage Combat

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