Has 3 fear spell slots Trapezoid of terror spell
Roll D4 the number it lands on corresponds to a spell
1- fear drain- completely drains any enemy of the same total HP or lower and distributes their health among the party. Enemies above users total HP instead take 2D8+ Cha damage which is then distributed as health
2- Fearful blessing- blesses parties attacks for one turn, parties attacks for said turn take the form of their targets greatest fear and inflict critical damage, attacks iignor immunities
3- terror resonate - up to 3 enemies Make a intimidation saving throw. If they fail target creature takes 3 D8 + cha modifier of damage. If they die they expel a fear explosion dealing 1 D8 + Cha damage to any enemy creature within 10ft
4- nightmarish implosion. Magic backfires dealing 2d8 + cha damage to themselves. Roll con saving throw to see if user stats incapacitated for a turn Caster can use all 3 spell slots to become embodiment of fear.
User gains +5 to all stats, immunity to all status effects and takes no damage for 3 turns. However at the end of these turns user is instantly put in an unconscious state. Each turn members of the party other than the user must make a CHA saving throw to avoid taking 1D6 fear damage
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