Weapon (shortsword), artifact (requires attunement by a A short rest or slaying the previous owner and brandishing the weapon are enought to attune to it.)

This is a Magical Short Sword +2. It deals an additional 4d6 Necrotic damage on hit. If you deal the last blow with a Melee attack using this weapon on a hostile creature, there is a 50 percent chance that it comes back to life as your undead servant, and 50 percent chance that it comes back to life as an undead creature, focused solely on hunting down and destroying the wielder. Either way, the soul of the victim is sucked into Barbelle.

"Barbelle, l'ombre qui hante" is a sentient weapon. It is Neutral Evil and, can see and hear any creatures within a 120 feet. It has powers and spells of its own (other then the ones listed here) that it will only share with a wielder that has objectives which align with theirs.

It's purpose is currently a mystery

Once attuned to the sword you gain: 

  • +1 to Ac
  • Immunity to the Charmed and Frightened Condition
  • The ability to cast the spell "Chain Lightning" once per long rest. After Casting the spell roll a D6, on a 6 immediatly regain the use of the spell.

HOWEVER:

  • While attuned to the artifact, you are blinded when you are more than 10 feet away from it.
  • On an attack Roll, a natural 1 on a d20 triggers the blade's spirit trying to get take control of the user . You must make a DC 20 Charisma Saving throw to resist the effect.

Only the breath of a Good-aligned dragon can destroy it for good.

Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Bonus: Armor Class, Immunity: Charmed, Immunity: Frightened, Damage: Necrotic, A short rest or slaying the previous owner and brandishing the weapon are enought to attune to it., Finesse, Light, Vex

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