basicaly an AUG thats smaller, takes 9x19mm parabellum rounds, holds about 20 of them This is a paratrooper rifle. This is something a pilot would take with him in case he gets shot down. Nice and light, too. lighter, but less ammo, and slightly less accurate.
each bullet does 1d6+2(40ft) damage, range is 1d4+1(120 ft)
Mag Dump(SMG): you can fire your whole mag, dealing 3d10+4 piercing damage
to use the ability, you must have have expertise to weapon you are using
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Range, Two-Handed, Ammunition (Firearms), Burst Fire, Reload, Slow
Previous Versions
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