Constructed of Shadows, The Arm of Shadows is a weapon given by The Shadow Man to his minions.
This Weapon can take the form of any Martial Melee Weapon.
You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties.
Mind Strike
Once per round, Whenever you hit with the Arm of Shadows, you may have the target take a number of d6 worth of psychic damage equal to your warlock level, you also take this damage
Consume Shattered Thoughts
Once per long rest, you can heal yourself a number of d6s equal to the amount of times you've used the Mind Strike feature of this weapon since your last long rest
Backlash
While attuned to this weapon, any healing you receive from sources other than potions and the Consume Shattered Thoughts feature have a 1 in 4 chance of dealing that much Necrotic Damage to you instead.
Magic of The Shadow
you can Hide as a Bonus Action, While in dim light or darkness. You can also cast the Spells Darkness and Invisibility once per day without spending a spell slot.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Damage: Slashing, Damage: Slashing, you can Hide as a Bonus Action, While in dim light or darkness. You can also cast the Spells Darkness and Invisibility once per day without spending a spell slot., Heavy, Two-Handed, Cleave
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