Armor (shield), uncommon
Dwarven sized steel Helm with Massive deer antlers attached. Gives wearer resistance to non magical bludgeoning, piercing, and slashing damage. Also gives wearer disadvantage on stealth due to having Massive Antlers.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
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