Weapon (antimatter rifle), very rare (requires attunement)

BBEG Deals 8d8 + 1 fire damage with a ranged weapon Attack. This weapon has 5 charges and regains 1d4+1 after a long rest.

Using 1 charge you can fire a Brain Melter shot. (12d12+100 psychic damage)

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Fire, Damage: Psychic, Damage, Combat, Range, Two-Handed, Ammunition (Firearms), Reload, Sap

Item Tags: Damage Combat

GoblinGaming

Comments

Posts Quoted:
Reply
Clear All Quotes