Each individual crown may come with it's own name and history, though all crowns share some similarities. This crown emanates a certain sort of mournful presence from it. Any time you're hardly paying attention, you can hear whispers of events in the past, though they never give enough context to mean anything. When you sleep, the crown sometimes shows you visions of previous rulers. Sometimes, it makes you wonder where they are now in the afterlife...
While wearing the crown, you are recognized by your title, even by those who do not know you, or where you are from. In addition, the crown gains additional benefits for each great feat you perform.
Strength. Your character is unshakable. You are immune to effects that would change alignment, make you beleive something, or force you to act a certain way, including the condition Charmed. Your max hit points increase by 50.
Wisdom. You see through the deceptions of men and myr alike. You know when you hear a lie, and you can sense a creature's type and alignment simply by gazing upon them. You gain a +1 to your AC.
Experience. You have seen much in your time, and can recall on that to infer how to act. When you roll an attack, ability check or saving throw, you can choose to reroll it. Once you use this ability, it does not recharge until you take a short rest. You gain a skill proficiency of your choice.
Hero. Once per turn when you deal damage or heal, you may expend a hit die to deal or heal that much more on that source. You gain immunity to the blinded, deafened or stunned condition.
Ruler. Your bloodline becomes free of impurities. You are immune to diseases, curses, and your ability scores cannot be reduced. You gain a +2 to one ability score of your choice, to a max of 18.
Notes: Symbiotic
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