You have a +1 bonus to attack and damage rolls made with this magic weapon.
Aura of Murder. While the Ba'al Verzi Dagger is unsheathed, all creatures within a 5 ft. radius of the dagger have vulnerability to piercing damage, unless they are resistant or immune to piercing damage. Attunement to the dagger makes you immune to this effect.
Curse. The Ba'al Verzi Dagger is a cursed weapon with a thirst for blood. Attunement to the dagger does not extend the curse to you. Whenever a creature unsheathes the dagger, they must use it to draw blood or the dagger loses it's Aura of Murder and becomes a normal +1 dagger, until it is used to draw blood again; this breaks any attunement to the item until it regains it's Aura of Murder. If a creature is attempting to draw blood harmlessly, they roll 1d4 + 1 + their normal damage modifier as though they attacked with the dagger. The dagger always sharper and more dangerous than the wielder believes it to be in these moments; a reminder that this is a weapon of death and not a tool.
History. An Intelligence (History) check can reveal more about the Ba'al Verzi and their favored weapon. Creatures from a Domain in the Ravenloft setting gain a +5 bonus to the roll.
| Check DC | History |
|---|---|
| DC 15 | The Ba'al Verzi is an assassin guild of secret renown. It is said that anyone could be a Ba'al Verzi and you would never know it. Even your own brother. Even your own lover. |
| DC 20 | The sheath of a Ba'al Verzi dagger is said to be made from the hide of the assassin's first victim, usually a close relative or friend. |
| DC 25 | It is whispered that if a target manages to slay their assassin, they have earned the right to live and won't be targeted by the Ba'al Verzi again. |
| DC 30 | Strahd was once thought to have been a target of the Ba'al Verzi when he was still a man. |
| DC 35 | There exists a whisper that Ba'al Verzi daggers grow more potent at delivering death, the more victims they have slain. |
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Vulnerability: Piercing, Bonus: Magic, creature that has used the dagger to draw blood, Damage, Debuff, Combat, Cursed, Finesse, Light, Thrown, Nick
Previous Versions
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5/12/2022 1:42:39 AM
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DMR
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Coming Soon
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