You have a +1 bonus to attack and damage rolls made with this magic weapon. This dagger is crafted from the tooth of a basilisk and still contains its venom.
On a hit, the dagger deals an additional 1d8 poison damage. On a critical hit, the target must make a DC 15 Constitution saving throw or be poisoned for 1 minute. On the remaining target's turns, they can make the saving throw again, ending the effect on a success.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Poison, Poisoned, Damage, Combat, Finesse, Light, Thrown, Nick
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