This bag has an interior space considerably larger than its outside dimensions, roughly 2 ft across, 1 ft wide and 2 ft deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. The bag is similar to a bag of holding, except that the items put in can only be taken out by the creature that put them in. Each creature who uses this bag can use it like a separate BoH from the other creatures who use it.
Using the command words "knock knock shelly snail" the shell will start to expand, over the course of 1 minute the shells dimensions reach 10ft by 10ft by 10ft, as vines grow all over it, windows form either side and a wooden door appears in the front.
When the creature that speaks the command word first enters the shell, they may name one creature type which the shell then will protect against all creatures of that type, not allowing them to enter.
The inside of the shell is 30ft by 30ft by 12ft. This room is designed like a simple cottage, with a kitchen/dining area, a small couch/reading area with a couple bookshelves, a door to a 10ft by 10ft greenhouse and a door to a bathroom. For each creature that enters the shell an additional door appears, which has a 10ft by 10ft room behind it dedicated to the creature that made it, this room will have a simple bed, a small rack to hang clothing on and a chest in it dedicated to items this creature would like to store, items stored in the chest may be accessed through the bag when returned to that form. Anything not in the chest will remain there, but can only be accessed when the Snail House is in place, anything left in "common" areas will remain, but can be accessed by any creature who uses the house.
The shell stays this size for an unlimited amount of time and can be returned to the bag form by using the command "Let's go shelly snail".
This property cannot be used again until 3d6 hours have passed.
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