The hardened and sharped spines and fangs of a Basilisk that have been converted into a claw weapon that can be worn in melee combat. A small runnel runs the length of each claw that allows the weapon to draw poison from the magical reservoir at the base of the gloves. The Basilisk's Flame exudes heat trapped within the calcified remains that form the claws of this weapon.
You can use a bonus action to cause thick, black poison to coat the claws. When an attack with this hits an opponent, they also take 1d6 poison damage.
The Basilisk's Flame is especially potent as it is made from the body parts of a Lava Basilisk, and also deals fire damage when activated. With the same bonus action to activate the poison in the weapon, the claws catch fire and deal 1d6 fire damage in addition to other damage.
The poison and fire remains active for 1 minute after activation and can be activated again at any time with a bonus action.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Poison, Damage: Fire, Combat, Finesse, Light, Vex
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5/18/2022 12:26:27 AM
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