Weapon (dagger), legendary (requires attunement by a user)

This magical dagger radiates both beauty and evil. The thin and intricate runes of power laced on the exposed blade are overshadowed by the exquisite hilt, which is crafted of precious metals. The gold woven throughout the blades design is complemented by several rubies that shine with malevolence. On the converse, the sheath of this weapon is crafted out dried and tanned human skin, with similar runes and scrollwork written in dried blood that mirror the blade.

You have a +2 bonus to attack and damage rolls made with this magic weapon. 

This dagger ignores nonmagical worn armor that isn’t adamantine and will magically slip past all defenses without leaving a mark on armor or clothing. (All enemies AC effectively becomes 10+ DEX modifier).

When you score a critical hit against a target, roll the damage dice three times (rather than twice) before adding modifiers.

You crit on all 19-20 dice rolls.

Cursed-This weapon is cursed with the bloodlust of the Ba’al Verzi, and becoming attuned to it extends the curse to you. Until the curse is broken with a remove curse spell or similar magic, you are unwilling to part with the weapon and become obsessed with the possession of it. You will never part with this weapon willingly, and will become set upon with a murderous rage should anyone attempt to take the weapon from you. Additionally, the weapon cannot be safely or securely stowed in anything except a sheath made of humanoid skin. Attempting to do so may result in losing the dagger or harming the creature who carries it as the weapon passes harmlessly through its container.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, user, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

The_Lying_Lich

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