Armor (half plate), uncommon

A set of +1 half plate armor that, once equipped murders the person who equipped it.

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Damage: Bludgeoning, Restrained, Prone, Grappled, Once donned the armor will size to fit the wearer, then will begin to bend the arms, neck and fingers in the wrong directions while crushing the wearer. The armor does 3d12 bludgeoning damage once per round and can be suppressed by a successful DC 21 strength save. Once per round (as a full round action) the equipped creature may attempt a DC 26 dexterity check to remove the armor, or another creature or party member may attempt a DC 22 dexterity check (as a full round action) to remove the armor., Cursed, Stealth Disadvantage

Previous Versions

Name Date Modified Views Adds Version Actions
2/24/2019 5:10:43 AM
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Item Tags: Cursed

PlayerSlayer2591o

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