Wondrous Item (arrow), very rare

This ammunition is decorated with designs like windy spirals and gives off an aura of divination magic.

When this ammunition is loosed, do not make an attack roll. Instead, choose one creature you have seen in the past minute. The ammunition flies toward that creature, moving around corners if necessary and ignoring three-quarters cover and half cover. If the target is within the weapon’s range and there is a path large enough for the ammunition to travel to the target, the target must make a DC 16 Dexterity saving throw. If the target isn’t within range or if there is no available path to it, the ammunition falls to the ground, its magic spent and wasted. On a failed save, the target takes damage as if it were hit by the ammunition, plus an extra 2d6 force damage, and you learn the target’s current location. On a successful save, the target takes half as much damage, and you don’t learn its location.

Notes: Combat, divination

Previous Versions

Name Date Modified Views Adds Version Actions
5/30/2022 3:31:26 PM
4
1
Kalamar
Coming Soon

Item Tags: Combat divination

dmaster1968

Comments

Posts Quoted:
Reply
Clear All Quotes