Ring, rare (requires attunement)

When targeted by a spell that requires a DEX saving throw, as a reaction you may decide to spend a charge of this object. You must declare the use of the charge before rolling your save.

On a successful save you have resistance to the damage from the spell. Save by a value of 5 or more and all allies get advantage to their saves for the spell. 

Cannot be worn with any other clockwork jewelry.

Notes: Movement, Warding, Jewelry

Item Tags: Movement Warding Jewelry

StuggleSlug-Lord

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