Armor (shield), rare (requires attunement)

A large iron shield that looks like a five foot tall door that can free stand and has an arrow slit that can be opened or closed as a bonus action with at least one free hand. While attuned to the tower shield and it is in your space, you gain a +3 bonus to AC.

Additionally, the shield has 3 charges, and it regains 1d3 expended charges daily at dawn. If you are touching the shield you can expend a charge as a bonus action to enter a defensive stance that lasts till the end of your next turn. Defensive stance grants you resistance to bludgeoning, piercing or slashing damage from nonmagical sources, an additional +2 to AC and the benefits of 3/4 cover to you and anyone directly behind you (5ft.), while dropping your movement speed to 0. 

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Resistance: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks

Sdavis1122

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