Wondrous Item, legendary (requires attunement)

This cracked gemstone contains a the spirit of an undead gem dragon. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. While attached, the object becomes a magic item if it wasn’t already. You can use the shard as a spellcasting focus while you wear or carry it. It has the following additional properties.

Sentience

The shard contains a draconic shard of the same type as the gemstone, and can be treated as a sentient neutral item with an Intelligence of 22, a Wisdom of 18, and a Charisma of 22. It has blindsight out to a range of 60 feet and darkvision out to a range of 120 feet.

The weapon can read and understand Common and Draconic, and can communicate telepathically out to a range of 120 feet. While you are attuned to it, the shard also understands every language you know.

Draconic Host

While wearing or carrying the shard, you gain the following benefits:

  • Each of your attacks deals an extra 2d8 force damage on a hit.
  • You can use the draconic shard's Telekinetic Rend attack as an action.
  • You gain resistance to psychic damage.

Telekinetic Rend. Melee or Ranged Spell Attack: +12 to hit, reach 10 ft. or range 120 ft., one target. Hit: 15 (2d8 + 6) force damage.

Spells

While wearing or carrying the shard, you can use an action to cast one of the following spells at will, requiring no spell components or concentration and using the shard's Intelligence as the spellcasting ability (spell save DC 20): detect thoughts, invisibility, or telekinesis. Only one of these spells can be active at a time.

Special Ability

This gemstone has 3 charges. As an action, you can spend a charge to use Commanding Thought. The shard regains 1d4-1 expended charges daily at dawn.

Commanding Thought. Target a creature you can see within 30 feet of you. The target must succeed on a DC 20 Wisdom saving throw or be charmed until the end of its next turn. While charmed in this way, the target becomes the your puppet, acting and moving in accordance with your telepathic commands. While under your control, the target can take only the Attack (you choose the target) or Dash action on its turn.

 

 

Previous Versions

Name Date Modified Views Adds Version Actions
6/3/2022 2:48:48 AM
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ErinBarr

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