Weapon (longsword), rare (requires attunement by a Requires Attunement)

+1 Longsword

This blade performs normally under water

6 charges regains 1d4+1 per day

 

1- blade becomes water. On a hit it drenches a medium size target in magical water for 1hour.

1 - blade becomes electrified for 1 minute. On successful hit- 1d6 lightening damage, or 2d6 to a target that is wet or in water.

 

1/day use Command as the spell

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Requires Attunement, Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

eddieperth

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