The Allfather's Greataxe was forged in the Nightmare Peaks above the city of Black Irøn. The Stormlords had imprisoned two Adult Brass Dragons to heat Ingrids forges. These forges are where the Stormlords had their armor and weapons constructed.
Lighting Damage - Successful melee attacks (non-thrown) with this weapon deal an extra 1d8 lightning damage.
Thrown 30/60 - The wielder may throw Stormsunder as an attack, (30/60), dealing damage as if the attack was a normal melee attack. Stormsunder will return to the wielder's hand after each throw as a bonus action.
Storm's Fury - As an action, once per long rest, the owner of Stormsunder may throw this weapon as if making a normal melee attack at an enemy within 30 feet. If the attack hits, the target must make a DC 18 Dexterity saving throw. On a failed saving throw, the target is knocked prone, a burst of lighting explodes in a 10 ft radius dealing 4d8 damage to all creatures in range and Stormsunder then returns to the wielder's hand. On a successful saving throw, the target is not knocked prone and takes half damage.
Proficiency with a greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Lightning, Damage: Lightning, Damage, Combat, Heavy, Two-Handed, Cleave
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