Staff (quarterstaff), rare

You have a +1 bonus to attack and damage rolls made with this magic weapon.

Druidic Focus. The staff can be used as a druidic spellcasting focus. While holding it, you
have a +1 bonus to spell attack rolls.
• Magical. You gain a +1 bonus to attack and damage rolls made with this magic quarterstaff.
When you use Wild Shape so the staff merges with your form, weapon attacks in your new
form count as magical, and you have a +1 bonus to these attack and damage rolls.
• Pack. You can use the staff to cast animal friendship as a 3rd level spell. This ability cannot
be used again until the next dawn.
• Nature’s Vigor. When you use your Wild Shape so the staff merges with your form, your
new form’s hit point maximum and current hit points increase by half your druid class level.
• Resistance. While the staff is on your person or merged in your Wild Shape form, you have
advantage on saving throws against spells and magical effects from beasts and plants.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

Renvir

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