+2 to hit
+4 necrotic/radiant damage (depending on alignment), the magic flame must be summoned as a bonus action
1d8 slashing damage
This axe seems to have a strange aura about it. You get the impression it is peering into your inner self and turning your true intentions into reality. Those who are of good alignment will see radiance come into being, while those of evil intent will see necrotic.
Any character who attempts to use this weapon who is of neutral alignment will feel their soul being dug into for deeper questions. For every day that a neutral character is attuned to this weapon, they will be asked by the weapon what their true motivations are. They must either choose good or evil or the weapon will not activate and will be regarded as a non magical item
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: 30 minute short rest needed while weilding in order to attune, Versatile, Topple
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