Wondrous Item, uncommon

These magic stress balls make a comforting sound when rolled around with one hand.

The Balls contain one charge, which recharges at dawn.

As an reaction, after failing a saving throw, you may roll the Balls around in your hand for a few seconds to remove a Condition which resulted from that failed saving throw.

The effects which can be removed in this way are Blinded, Charmed, Deafened, Frightened, Poisoned, or Stunned.

Alternatively, if you have two or more levels of exhaustion, you may spend 10 minutes using the Balls to recover one level of exhaustion. When you do this, roll a D20. On a roll of 1, the balls are destroyed.

speciesUnknown

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