A dagger with a ceremonial blade and wooden handle wrapped in black leather and adorned with arcane symbols. Athame are magical tools that are used in magical rituals and are, most often, attuned to a type of creature that the ritual is meant to bind and banish. The more focused the target, the more powerful the tool. This dagger has been crafted for use against fiends.
When attacking all other creatures, it has the properties of a dagger +1. When it is used against fiends, the true power of the dagger manifests and it strikes with additional force, dealing an additional 1d8 force damage. This weapon can also serve as an arcane focus, and when used for spells against fiends the dagger adds an additional +2 to spell attack rolls and saving throws.
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Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Bonus: Spell Save DC, Damage: Force, Bonus: Spell Attacks, Damage, Combat, Bane, Focus, Finesse, Light, Thrown, Nick
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