Armor (plate), uncommon
- When the bearer scores the final blow on a creature, they gain 1D4+2 Temporary HP
- +1 to damage with Paladin or Cleric spells and abilities
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Melee Spell Attacks, Bonus: Ranged Spell Attacks, Combat, Warding, Str. 15 Required, Stealth Disadvantage
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