A directed energy blade coming from the mounted unit on the forearm, great for CQC Combat.
- Gale force: As an action, you can move up to your movement speed without provoking opportunity attacks. When a creature is within your weapon’s reach during your movement, you can make a melee attack against that creature.
- Elemental Attunement (Raid): Converts damage to an elemental damage type of your choice, and add 1 damage die; Or add one damage die of the chosen element.
Proficiency with a Lance allows you to add your proficiency bonus to the attack roll for any attack you make with it. A Lance requires two hands to wield when you aren't mounted.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Damage: Radiant, N/A, Artificer, Heavy, Reach, Two-Handed, Topple
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