"An Ace of Spades indicates bad luck or death in ones future"
Although not in this future, without without a fight at least. Maybe its due to your ties to the dead but the idea that it will bring you closer to death makes you calmer and think quicker. You are a steady shot, you aim with one hand and help maneuver yourself with the other, ready to reload at any given time. This gun wasn't easy to get with so little being around so you make sure your training goes to good use. This version in particular is wrapped with dragon scales for a stronger grip. When you shoot within 5 ft of a target and miss, your gun will jam and you will need to use an attack or action to unjam it, if you fail the Dexterity Check (10) your gun is busted and must be repaired out of combat.
You gain the following benefits:
-You have a +1 bonus to attack and damage rolls made with this magic weapon.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage, Combat, Range, Ammunition (Firearms), Reload, Sap
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