You can use a bonus action to speak this magic Warhammer's command word, causing chilling wind to erupt from the weight. While the Warhammer is gusted, it deals an extra 2d4 cold damage to any target it hits. The wind last until you use a bonus action to speak the command word again or until you drop the warhammer. Any flames within 60 feet can be extinguished by pointing the Warhammer at it.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Damage: Cold, Damage, Combat, Versatile, Push
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