You have a +2 bonus to attack and damage rolls made with this magic weapon.
When you hit an undead, the undead takes an extra 1d6 radiant damage.
While attunded to this handaxe, you can use one action to sense undead within 60 feet. You are also resistant to necrotic damage while holding this handaxe.
If an undead has fewer than 25 hit points after taking this damage, it must make a WIS 15 saving throw or become frightened of you until your next turn.
Curse. While attunded to this handaxe, the wielder suffers one level of exhaustion immediately that cannot be removed by non-magical means. However, for each undead the wielder kills with this weapon, one level of exhaustion is removed.
Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Resistance: Necrotic, Exhaustion, Damage, Combat, Light, Thrown, Vex
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