The lute of a god given to whoever has the musical ability to wield it. You can attack using the lute in three different ways, listed below:
High-pitch: If the opponent fails a constitution saving throw, it incapacitates them.
Low-pitch: Blasts the opponent back 15ft on a failed strength saving throw.
Medium-pitch: Attacks the opponent for 2d8 of damage.
Proficiency with a Blowgun allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Ammunition, Loading, Range, Vex
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