While adventuring trough the continent of Wildemount, Artificer Aero Marblecraft wanted to give his Ranged companions an advantage in battle.
Loaded with a material that will give an extra damage effect, on a hit you roll 1d6 of said effect. Otherwise, you have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical and expends it's payload. The materials used must reflect the the intended damage effect.
Using this Ammunition decreases your range by half.
You must be proficient in Tinker's Tools to build this item. The material cost is 50g plus the effect type material and takes a 4 hours (or at DMs discretion) to craft a single arrow.
Effects and Material Costs:
Acid Damage - 4oz Acid
Poison Damage - 4oz Liquid Poison
Alchemical Fire - Liquid Alchemist's Fire 4oz
Notes: Damage: Natural Attacks, Damage
Previous Versions
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7/3/2022 8:45:35 PM
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2
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Coming Soon
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