Wondrous Item, legendary (requires attunement by a Must spend time adjusting the trident to answer to your orders.)

A Versatile Trident that deals 1d12 (2d8) and has a reach of 10ft. Has the Thrown Property 30(90).

You can cast the Cantrip Shape Water as an action while holding the Trident.

As an action you can expend a charge and cast the spell Create or Destroy Water.

As an action you can expend 2 charges and use the ability Acheios' Thrust. (listed at the end of description)

As an action you can expend 2 charges and cast the Spell Water Walk.

As an action you can expend 3 charges and cast the spell Control Water.

As an action you can expend 4 charges and cast the spell Wall of Water.

As an action you can expend 5 charges and throw Acheios' Trident as far as you can see with a +5 to your attack and damage roll.

The Trident has 5 charges and regains all charges on a long rest.

The Trident has recall meaning you can recall the Trident to you. When you make a thrown weapon attack with this Trident and miss you can recall the trident and make a second ranged weapon attack with the Trident at disadvantage. If you hit with the Trident you can recall the Trident as a free action. If you don't hit the target the first time but do hit them with the second attack you can recall the Trident as a reaction.

Acheios' Thrust - You create a powerful stream of water out the end of the Trident and each creature in a 60ft line max a DC 16 Dex saving throw and takes 8d8 bludgeoning damage and is pushed back 10ft of a failed save and takes half as much damage of a successful save and is not pushed back.

 

 

Notes: Must spend time adjusting the trident to answer to your orders.

LuciferMonroe

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