Armor (shield), uncommon
AC. +2
Force Guard. When you are the target of the spell Magic Missile, the amount of damage each dart deals to you is reduced by an amount equal to your strength modifier.
Force Shield. When you are the target of an attack, spell, or ability, you can use your reaction to gain resistance to Force Damage until the end of your next turn. You can use this feature a number of times equal to your CON modifier. You regain all uses after you have finished a long rest.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Previous Versions
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7/5/2022 8:37:34 PM
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2
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1
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Coming Soon
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