Wondrous Item, legendary (requires attunement by a Elf or Half-Elf)

The Ancestral Oath in its unattuned form looks like a humanoid's heart, organically sculpted from Ironwood. It began as a Baelnorn's phylactery who pledged his life to his enclave. He served for many years before finally accepting eternal rest. After his final death the phylactery was passed down through the family, often staying in the family vault. 

While attuning to this magic item it burrows into the body of the person attuning it. Over the hour it replaces the creature's heart. The extremely painful process brings the creature to death, only for the magic item to bring them back, finishing the attunement. Removing this magic item or ceasing attunement kills the attuned creature. 

While attuned to this item you gain the following benefits:

  • Your ability scores become 10, if they were not already higher. They can not be reduced below 10 by any means. 
  • Whenever you regain hit points from a potion of healing, double the amount of hit points you receive. 
  • You can cast the druidcraft cantrip at will. 

Dormant

While attuned to this magic item you gain the following benefits: 

  • As a bonus action you can summon a weapon made of Ironwood to your hand. This weapon functions as a weapon, +1. If this weapon leaves your person, it disappears after ten minutes.

Awakened

While attuned to this magic item you gain the following benefits:

  • As a bonus action you can summon a weapon made of Ironwood to your hand. This weapon functions as a weapon, +2. If this weapon leaves your person, it disappears after ten minutes. In addition this weapon deals an additional 1d6 poison damage and you regain hit point equal to the amount of poison damage the creature takes. 
  • You gain the ability to cast stoneskin on yourself once per long rest. Casting stoneskin in this way does not require concentration. 
  • You gain resistance to poison damage and have advantage on saving throws to avoid being poisoned

Exalted

While attuned to this magic item you gain the following benefits:

  • As a bonus action you can summon a weapon made of Ironwood to your hand. This weapon functions as a weapon, +3. If this weapon leaves your person, it disappears after ten minutes. In addition this weapon deals an additional 2d6 poison damage and you regain hit point equal to the amount of poison damage the creature takes. 
  • You gain the ability to cast stoneskin on yourself once per long rest. Casting stoneskin in this way does not require concentration. 
  • You gain immunity to poison damage and are immune to the poisoned condition. 
  • You regain 1 hit point every minute, provided you have at least 1 hit point. If you lose a body part the missing part regrows and returns to full functionality after 1d6 + 1 days if you have at least 1 hit point the whole time.

Notes: Elf or Half-Elf

ForgottenLamb

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