Wondrous Item, rare

A magical and well-made bag, that has within it 25 (5d10) unknown candies within it. You can not see the candies until you pick them out. A player can pick out up to five candies at a time and can eat them immediately or wait to eat them. The candies last for 30 days outside the bag, upon which after 30 days go by, the candies lose all their magic and crumble away. Once the bag is empty, a player can place 5 gold coins to replenish the bag via rolling 1d10, and that is how many candies will appear. Platinum will instantly fill the bag with 50 candies. Once the candy is picked out, the player must roll a D20 to see what kind it is. 1-5 is a Faulty, 6-16 is a rainbow candy, 17-19 is Special Candy, and a nat 20 will let the player pick out any kind of candy they want, Faulty, Rainbow, or one of the Special Candies. Note: One can feed others the candy as a bonus action in combat and eating candy is a free action in combat.

Note: As this is for DMs, the following are the tables for rolling to see the effects the candy gives when they are eaten or the kind of Special Candy the player has gotten. The player rolls for effects for Faulty and Rainbow when consumed. The Special Candy are unique colors, and you roll once they have picked one out of the bag. 

 

Faulty Candy Table Roll 1d8 Note: All effects with DCs have no results if they save, minus the candy tasting awful. 

1

You must make a DC 16 Con Save, upon failing you take 8d4 necrotic damage and are diseased. 

2

You are blinded and slowed to half-speed for 1d4 hours. 

3

You must make a DC 18 Con Save, upon failing you take 6d6 poison damage and are poisoned.

4

You are shrunk to being a small creature for 1d6 hours. 

5

You become unable to speak for 1d8 hours. 

6

You must make a DC 18 Con Save, upon failing you become unconscious for 1d4 hours. 

7

You must make a DC 17 Wisdom Save, upon failing you fall in love with the first person you see and are charmed by them for 1d8 hours. 

8

You take 4d4 necrotic damage, are poisoned, and can not be healed or cured of the damage and poison effect for 1d6 hours. 

 

Rainbow Candy Table Roll 1d12 

1

You are under the effects of Zone of Truth for 1d4 days. 

2

You become able to read the minds of anyone without them knowing for 1d6 + 1 hours. 

3

You are under the effects of Pass without Trace for 1d4 hours. 

4

You gain the ability of darkvision up to 60 feet for 1d6 days. 

5

You gain the ability to understand all written and spoken language for 1d10 + 1 hours. 

6

You are under the effects of Haste for 1d4 +1 minutes.

7

You become the opposite gender for 1d4 + 1 days. 

8

You become invisible for 1d6 hours.

9

You become a large creature for 1d8 hours.

10

You gain the ability to fly for 1d10 hours. 

11

You are under the effects of Polymorph for 2d12 hours. (Dm can choose or you roll for type of creature you are.)

12

You are under the effects of Invulnerability for 1d12 hours. 

 
Special Magical Candy Effects. 

Roll 1d12 for a kind of magical candy.

Red

You gain a Strength score of 24 and become immunity to fire damage for 1d6 hours/days.

Orange

You gain immunity to bludgeoning, slashing, and piercing damage for 1d6 hours/days. 

Yellow

You gain immunity to lightning damage and gain the haste spell for 1d6 hours/days. 

Green

You gain immunity to poison and disease and gain Freedom of Movement for 1d6 hours/days.

Blue

You gain water breathing, immunity to cold, and your swim speed is your walking speed for 1d6 hours/days. 

Purple

You gain an Intelligence Score of 24, immunity to psychic, and cannot be put to sleep magically for 1d6 hours/days. 

Pink

You gain a Charisma score of 24 and are resistant to spell attacks for 1d6 hours/days. 

Silver

You gain immunity to thunder and force damage and can fly/float magically for 1d6 hours/days.

Gold

You gain a Constitution Score of 24, resistance to all damage for 1d6 hours/days. 

White

You gain a Wisdom Score of 24, Truesight for 30 feet, and advantage on wisdom skills for 1d6 hours/days. 

Gray

You gain a Dexterity Score of 24, advantage on all dex saves and skills for 1d6 hours/days. 

Platinum

You gain a Plus 2 to an Ability score of your choosing, permanently, up to 20. (Can be eaten once per 1d4 years).

Notes: Creation, Communication, Buff, Debuff

Previous Versions

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7/8/2022 3:09:30 AM
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Item Tags: Creation Communication Buff Debuff

CartertheKing

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