This weapon has 4 charges, at the end of a short or long rest, the axe regains all charges. This weapon deals no damage with 4 charges, 1 with 3 charges, 1d4 with 2 charges, 1d6 with 1 charge, and 1d8 damage with no charges. While another axe (handaxe, battleaxe, or greataxe) is present in your other hand, and if it is magical, you gain a +2 to AC. As a bonus action you may roll 1 hit die (without expending it's use) and take the damage rolled. As a action you can regain 1 charge of this weapon to create a wall of stone around you. This wall of stone acts as total cover and crumbles in 3 minutes or when dismissed (no action required). Already lawful creatures gain proficiency with this weapon while attuned, and neutral creatures gain half proficiency.
Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: spellcaster able to cast the spell mold earth., Light, Thrown, Vex
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