Wondrous Item, uncommon (requires attunement)
This banjo has 8 charges regains 1d6 charges at dawn
As an action you can play the banjo and cast one of three spells Guidance, Blade Ward, and True Strike for one charge these spells have a range of 30 ft and DOES count against spells cast.
to cast a spell from this item does require a successful performance check dc 15, 17,and 19, respectively and you can use DCs under your roll
to attune to the item you must play the banjo for the attunement period.
Notes: Control, Buff, Combat, Bard
Previous Versions
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7/8/2022 11:42:37 PM
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21
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2
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1
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Coming Soon
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