When you successfully land an attack on a creature with this magic weapon, roll an additional d20 (a roll above 10) to see if you apply an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. A roll above 15 makes user dissappear and go invisible untill the next attack is made by the user otherwise invisibility only last 1 hour.
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Necrotic, Bonus: Hit Points, Invisible, Healing, Damage, Combat, Finesse, Vex
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