Armor (plate), legendary (requires attunement by a In order to attune to this armor set you must bleed yourself down to 0 hitpoints while wearing the armor. )

This armor was once crafted in the heavenly forges at the throne of the heavens itself. It's Celestial Gold once gleamed like the sun in any sort of light, but in it's time has been stained with angel's blood, and thus enchanted by its Innate Celestial power. It's Celestial Gold pattern has the appearance of thousands of tiny angel feathers magically fitted together, most of which shine with the deep crimson hue of angel's blood. The one's unstained shine brilliantly. 

In order to attune to this set of armor the character must adorn the set, then bleed themselves to 0 hitpoints in order to bind all of their blood with that of an angels. During the attunement the armor soaks up all the character's blood. After over the course of the next 24 hours the character slowly regains all hitpoints as the armor slowly returns the owner's altered blood back to them. 

As long as the user is attuned to the armor they may gain the following benefit. 

-once per day, for 1 minute gain resistance to all types of damage as you activate the power within your newly altered blood give the armor a crimson gold glow that shields the character against damage types. 

-The Armor counts as Medium Armor as the heavenly metals contained within the set are much lighter than it's material plane counterparts. Contrary to what one may believe, Celestial Gold is much stronger than any other Celestial metal also unlike it's much weaker material plane counterpart. This armor is crafted with highly superior quality and does not hinder the character's movement in any way. In fact, once attuned it feels very much like a second skin. Sleeping in the armor does not grant any negative benefits such as exhaustion. 

-The armor counts as +2 magical plate, increasing the Wielder's AC by a total of +4 and does not offer any Dex penalty to AC. 

Celestials are often known to shift shape to a variety of beings. To this effect this armor magically fits the wielder in any form they take, including effects such as wildshape, Polymorph, and other magical effects. In any form it offer's it's once per use ability and bonuses. 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Resistance: All, In order to attune to this armor set you must bleed yourself down to 0 hitpoints while wearing the armor. , Str. 15 Required, Stealth Disadvantage

Albell911

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