Weapon (greataxe), very rare (requires attunement)

This huge greataxe is disproportionate even in the hands of giants, and when in the hands of any other creature it will adapt to their size, but still be much bigger than any average 2h weapon. It is only usable in battle due to her magical properties that render it balanced, even fit for throwing The head of this axe resembles a wolf with its jaws open, and a chill mist comes out of the head, crystallizing the air around it. 

This weapon is a +2 to hit and damage, and it deals an additional 1d12 cold damage.

 The weapon can be thrown and has a range of 30/120. It uses STR as a modifier to hit and for damage. The weapon can be recalled to you as a bonus action.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Cold, Weapon Property: Thrown, Heavy, Two-Handed, Cleave

Hongse

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