Weapon (dagger), rare (requires attunement by a by killing a creature with this dagger)

You have a +1 bonus to attack and damage rolls made with this magic weapon. It additionally can act as a spellcasting focus for the wielder. while wielding this dagger in one hand you can spend one charge to cast the Frost fingers spell as an action. the DC equals 8 +  your proficiency bonus + your charisma modifier. Additionally the dagger sheds bright light in a 5ft radius and dim light in an additional 10ft radius when in very cold conditions.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Damage: Cold, The daggers innate power can be increased through sacrificing creatures using it., by killing a creature with this dagger, Damage, Combat, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat

BossBabyFan

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