Weapon (dagger), legendary (requires attunement by a Cleric or Paladin)

A Kukuri with a wave design along its adamantine blade. The spaces made by the engravings are filled with a blue liquid that freezes solid upon strikes.

You have a +3 bonus to attack and damage rolls made with this magic weapon.

The Kukuri Is considered a holy weapon that if in the hands of either a cleric or paladin, will allow them to commune with one of the listed gods. Once every seven days.

- Deep Sashlelas (Lord of the underseas)

- Eadro (Creator of Locathah & Merfolk)

- Persana (God of Tritons)

- Surminare (Creator of Selkies)

- Syranita (God of Aarakocra)

- Trishina (God of Dolphins)

- Water Lion (Lesser enigmatic Diety)

Any strikes done against any Malevolent aquatic creatures have an advantage on attack rolls.

This Kukuri does an extra 2d8 cold damage to all damage rolls. 

While wielding this weapon you can passively walk on water as well as breathe underwater indefinitely. You also gain a swimming speed of 35ft.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Cold, Damage: Slashing, Bonus: Magic, Cleric or Paladin, Utility, Finesse, Light, Thrown, Nick

Previous Versions

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7/16/2022 8:13:30 PM
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Item Tags: Utility

Sefalephagus