Charges: While wearing this armor, any killing blows dealt increase this armor's charge by 1, up to a maximum of
Ruin: After rolling for a hit, if successful, you may expend a charge to deal an additional 1d12 necrotic damage. You may use this ability once per round.
Valheru's Onslaught: Once per short rest, harness the power of the Valheru to bend space and time; using only 5ft of movement speed, charge up to 60ft instantly to advance on an enemy.
AC 14
DEXTERITY REQUIRED 18
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Notes: Damage: Necrotic, short rest