This weapon can hold three charges. When an attack with Afterburner hits, you can expend one charge to cause the runes on the face of the hammer to ignite and blast the target with an extra 1d6 fire damage. The charges regenerate fully with two hours of sunlight exposure.
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: evocation, Versatile, Push
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