Weapon (battleaxe), artifact (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

The Axe has 5 charges. While attuned to it, you can expend 1 charge and make a ranged weapon attack with the Axe. hurling it as if it had the thrown property with a normal range of 20 feet and a long range of 60 feet. If the attack hits, the hammer unleashes a Explosion of flame up to 15 feet. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be Stunned until the end of your next turn. The Axe regains 1d4 + 1 expended charges daily at dawn.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic Item Attack With Strength, Damage, Buff, Combat, Versatile, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
7/24/2022 5:45:51 PM
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Coming Soon

Item Tags: Damage Buff Combat

GreyRidgesorrowborn

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