The Amulet is an ovoid, pale blue piece of smooth sea glass in a silver setting. Four phases of the moon are delicately edged into it on a vertical line.
If it is charged it glows very faintly from within, if inert the glow slowly rises through with the approaching of the full moon until it fully glows and is once again charged.
While attuned to this amulet, it protects your mind from charms and other effects that would take away your self-agency (i.e. Devour Intellect. or Mind Blast. of an Intellect Devour and Mind Flayer.)
If a creature targets you with such an effect, the amulet lights up and gives you the effects of the Protection from Evil and Good spell. This requires no concentration on your end and lasts until you take a short or long rest. Theitem then becomes inert until the next full moon of Selius.
Notes: Jewelry
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