Armor (spiked armor), rare (requires attunement by a Bloodhunter, Sorcerer, or School of Necromancy Wizard)

This suit of armor gives its wearer proficiency with all weapons. In addition, the wearer gets plus three to armor class.

Activate:  For one action the wearer may activate this ability, and deal 1d6 fire damage to his or her self.  For one minute all of the wearers attack rolls against fiends and undead have advantage, and in addition, fiends and undead have disadvantage on saving throws to resist the wearers spells and abilities.

Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.

Notes: Bloodhunter, Sorcerer, or School of Necromancy Wizard, Stealth Disadvantage

Previous Versions

Name Date Modified Views Adds Version Actions
7/24/2022 11:05:02 PM
106
4
5
Coming Soon
7/25/2022 4:12:57 PM
106
0
6
Coming Soon
SeeboNingel

Comments

Posts Quoted:
Reply
Clear All Quotes